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Darkness- 15 Power (prerequisit Untamed Allegiance or Industry) This is probably the best buff power by about 100%. It's easily dispatched by enemy heroes and, pikemen, and archers, so be sure to disrupt those units with its fire breath, and try to use it when heroes aren't around. I suggest letting wyrm do its own stuff, and is best at an enemy base. Sure wyrm can move around, but he’s not that great at it. Wyrm- 15 Power (prerequisit Barricades or Untamed Allegiance) This guy is good, and able to take out armies… if they don’t move away from it. Okay, it’s a big addition and it’s permanent. Industry- 10 Power (prerequisit warchant or eye of sauron) Puts a nice little addition to the resources from slaughter houses. Cave troll lairs are good, but Mordor has better trolls. Use it on drakes and goblins, but the others are not that useful. You can potentially use all of the lairs, including drakes. Corrupted Allegiance- 10 Power (prerequisit eye of sauron or tainted land) This power can be useless or extremely useful. Use it in a battle, and any heroes nearby will gain experience for the deaths. It has a long delay, which is its big downfall, but it’s way worth it. Arrow Volley- 10 Power (prerequisit warchant) This power is great, capable of putting every singly man in a small area, aside from a few fully upgraded units. This defensive tower can work well when it’s around other towers, but having a defense that needs defenses…well… I’ll let you decide. Barricade- 10 Power (prerequisit tainted land) A sudden building with 4 orcs on top, is it worth it? Well, not really. This is a good power in some situations, but on wide open maps like withered heath it's not particularly useful unless you can get inside the enemy base on a regular basis. Tainted Land- 5 Power Puts a buff on a piece of land, but it doesn’t last for ever. It’s a good power, but not awesome considering tainted land is also a first tier power. A nice buff to your orcs, and it can work with the eye. War Chant- 5 Power Is the same as the goblins and the dwarves. This is definitely the very first power Mordor should get.
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Not only does it buff, but it stacks with other buffs like warchant and the horde bonus. It can scout (although it’s not recommended for that use) or it can buff your orcs-they’ll need it. He had the “White Hand of Saruman” on his forehead, and led his fellow Uruk-Hai as they pursued the members of the Fellowship of the Ring.MORDOR POWERS The Eye- 5 Power The eye is extremely useful for a first tier power. Lurtz, a character from the film version of The Lord of the Rings, was one of the Uruk-Hai created by Saruman in Isengard. Venomous Words – Removes leadership bonuses from targeted enemies for 30 seconds also affects heroesĮscape – Allows him to become stealthed for 15 seconds to escape attackīackstab – Delivers a high-damage melee attack to selected target victim units are also poisoned for 20 secondsĬorrode Allegiance – Gains control of any targeted hero for 30 seconds Wormtongue was killed by the Hobbits in 3019 of the Third Age. He went to Saruman in Isengard, finally following his master to the Shire, where he slit his throat.
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Wormtongue fled Rohan after Gandalf restored Théoden to his full senses. He gave Saruman information about Rohan and slowly enfeebled Théoden, in the expectation that Éowyn would become his. Wormtongue, aka Gríma, was chief advisor to King Théoden of Rohan, while also being secretly in the employ of Saruman. Thunderbolt – Delivers a large amount of damage Speech Craft – Targeted allies gain 50 experience points Wizard Blast – Blasts nearby enemies into the airįireball – Sends a fireball which does 400% damage to the target and 300% damage to the Nazgul, the Witch-king and the Giant Eagles Saruman was defeated on Frodo’s return and finally slain in 3019 by Gríma Wormtongue. After the defeat, Fangorn the Ent let him go and he set out to wreak destruction in the Shire. When the Ents overthrew Isengard he was defeated and cast out of the Wizards by Gandalf.
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By 2953 he turned Isengard into a dark generator of Uruk-hai, and he used them to fight in his attempt to defeat Rohan. He urged the other Wizards not to challenge Sauron’s growing power, and used the Palantír of Orthanc which weakened him and enslaved him to Sauron. Saruman the White lost his place as the leader of the Istari in the book The Two Towers.